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Welcome to Runtime Debugger!

Runtime Debugger enables you to view,debug,and contorl your game in real-time from the browser.

Installation

  1. Import the RuntimeDebugger package to your project from the Unity Asset Store. How do I import an asset store package?

  2. Add an empty GameObject to your scene and add a RuntimeDebuggerBehaviour component to it. Please remember to save the current scene.

like this:

  1. Play your game in editor.

  1. Navigate to http://127.0.0.1:2233 in your browser. You should see Runtime Debugger pop up.

  1. Click Connect. Now you can start to familiarize yourself with and use the RuntimeDebugger feature.

Newtonsoft-JSON

If an error is reported in the Unity project, the Newtonsoft-JSON plugin cannot be found, you can add it in the Unity Package Manager. Add package by name com.unity.nuget.newtonsoft-json.

Supported Platforms

  • Windows (Win32 and UWP)
  • OSX
  • Android (+Meta Quest)
  • iOS

Troubleshooting

If you're unable to connect to Runtime Debugger, check the following:

  • Your game is running (not paused or in the background).
  • Both devices are on the same network.
  • The chosen port is open on the device.
  • Your device's firewall is not blocking the chosen port.
  • Your router's firewall is not blocking the chosen port.